Huh, you can hit the Fire Ring while you’re overloaded

Elden Ring may be hard enough as it is, but it’s even harder when you pick up too much shit and get overloaded. When this happens, as anyone who has played a Bethesda RPG will know, you go from being a nimble killing machine to an almost motionless lump of stone. It’s supposed to be a temporary effect, designed to make you dump objects and equipment.

But give Elden Ring players an inch and they will take a mile, so Iron Pineapple decided to charge himself at the start of the game, wait for the overloaded effect to set in, and see if he could finish the whole t.hing.

He could – we would not be here otherwise – but it is not the destination that is important here, it is the journey and all the wild and weird shit he had to invent and then perform to complete the game.

To be overloaded in Elden Ring means you are moving very slowly. Your endurance regeneration is toast. You can not run, you can not roll and you can not jump. It makes almost every part of the game much harder, if not borderline impossible. Going anywhere takes a long time, platform sections require creative solutions as you can not jump, and boss fights require total reconsideration as you cannot rely on your speed or endurance.

Best and saddest of all is the fate of Torrent. For most players a credible horse throughout the adventure, in this case in an attempt to commit to the overloaded lifestyle, he is summoned once. To carry an unnaturally heavy guy over a small jump. And is then sent back, never to be called on again.

You can watch the video of Iron Pineapple’s race below. It goes for 35 minutes, but is worth it; it’s an annotated highlight package where he goes into detail about all the tricks he came up with to get around all the huge bosses and small ledges.