The lovely casual game Dorfromantik is finally finished and its 1.0 update dropped last week. It’s a game that I think is deeply gratifying, a game where you lay small hexagonal tiles with slices of landscape to try to meet cute goals … which gives you more tiles … to make a bigger spread of fields and villages … until you run out of tiles. Then you start over. It’s all ready for a great soundtrack that got six new tracks released.
Others have called it “zen-like” and “chill” and “meditative”, and I go once again to call this game megachill. Megachill is, of course, when a game is so cool that you completely lose track of time and play it over and over again. So relaxed that it becomes completely absorbent. Village romance is megachill.
Dorfromantik got a lot of features over the last year with Early Access, with all kinds of user interface and quality of life, as well as performance, improvements. It also got nice new tiles to place and biomes to build in, as well as several new game modes. The new update lets you add all kinds of custom rules to your own plays.
You can find Dorfromantik on Steam for $ 14, though it’s a 30% discount until May 5th.