Quest 2 reveals the show: Ghostbusters VR, Boneworks sequel, Cities VR, more

On Wednesday, the latest Oculu, Meta Quest virtual reality gaming showcase unveiled a mix of sequels and new games coming to the all-in-one Quest 2 system “within the next year.”

The event’s biggest game unveiling came in the form of Bonelaba sequel to 2019’s innovative yet clumsy PC-VR exclusive Boneworks. Its designers at Stress Level Zero insist that this follow will came to the weaker Quest 2 hardware along with a PC-VR version “later this year.”

Like the PC original, Bonelab will be a mix of parkour and physics-driven interactions with weapons and melee weapons, but this time it will take place in a variety of fantasy-style levels and include new monsters, such as walking skeletons – which VR players can apparently grab i. with the hands and tear apart, bone by bone. Its Quest 2 version will support community-made mods such as maps, weapons and outfits – though it is unclear exactly how these will be built and imported into the Quest version.

The event’s second big surprise is harder to call a “game” so far, due to its unveiling as a pre-rendered CGI concept, but Meta CEO Mark Zuckerberg thought it was important enough to show up for the event’s “one more thing” “-extract: Ghostbusters VR. Developed by nDreams, the creators of VR stealth games Phantom: Covert Ops, this new game appears to serve as a four-player co-op adventure, with players exploring factory-designed levels with ghost-blasting equipment to zap and capture ghosts. It is unclear whether this game and its lack of legitimate gameplay footage will be launched within the event’s promised “within the next year” window.

The event did not clarify why a Sony-affiliated movie property likes it Ghostbusters launches its first VR home game on Meta Quest 2, as opposed to Sony’s upcoming PlayStation VR2 system. The series has previously appeared in a “VRcade” experience that combined VR headsets with real “4D” twists like spinning fans and scents.

In an example of a “genre we’d like to see more of in VR,” Byer VR was announced as a new post in the long-running urban building sim series and its first game in virtual reality. Its trailer is quite revealing as it shows how typical Cities menus are displayed in smart, VR-specific ways based on wrist and wrist placement. The trailer featured an aspiring VR mayor performing typical serial tasks such as checking budgets, locating buildings, managing street traffic and changing geography – all from a bird’s-eye camera angle or directly at street level while walking around in a simple lo-fi. -text VR universe.