Thanks to the AI voice game tool xVASynth, modders have a way of generating new dialogue in the voices of existing NPCs – or at least a half-decent approach to them. Its creator, Dan Ruta, has demonstrated a different use of xVASynth by modifying existing dialogs in Skyrim: Special Edition so that NPCs refer to your character no matter what name you enter.
Yes, even if it’s xX_dragon_killer_420_69_Xx.
The mod is called Say My Name and you can see it in action in the video above. It’s not perfect, but it’s not as robotic as text-to-speech software used to be, and if you were annoyed at how often characters would call you Dragonborn, you can now change that. However, the Dragons will still call you Dovahkiin because that’s how they roll. (And also because their voices are harder for xVASynth to get right.)
To use Say My Name, you must also download xVASynth, which can be found on NexusMods or Steam, and install voices for all the NPCs to be modified. (There is a complete list of them on the mod’s description page.) Then download the batch file from NexusMods, open it in a text editor, and run a search and replace to swap “___” with what you want Ulfric Stormcloak, Delphine and the rest to call you.
Then set xVASynth to 44100 Hz, drag the batch file into it and run. It generates a lot of files that you can either copy directly to your Skyrim: Special Edition folder or install with the Vortex counter manager.
Say my name currently only works for English language dialogue and does not change the subtitles. It’s pretty neat though. I wonder what it will do to my character,
Axbeard MacBeardaxe?