Ubisoft’s Assassin’s Creed VR title is called ‘Nexus’

Sources have confirmed details of the new Assassin’s Creed VR game, which is titled Assassin’s Creed Nexus. The title brings back not only fan-favorite Assassins, including the Ezio Auditore da Firenze, but also Aassassins from previous AC titles. Ezio, Kassandra, Connor and Haytham all make playable appearances on a variety of levels.

The game has everything you would expect from an Assassin’s Creed title, with stealth moves, pickpocketing, pick-locking, combat, climbing and even the leap of faith.

Assassin’s Creed Nexus has a total of 16 individual missions with a tutorial to get you in control of the game. However, since Nexus is a VR game, there are some differences from the standard Assassin’s Creed titles, especially when it comes to motion.

Players can choose to play in one of two styles or a combination of both, which is the norm for a VR title by using the controller’s analog sticks to move or teleport. Since stealth is one of the more important aspects of an Assassin’s Creed game, teleportation comes with a soundbar that tells you if you are warning nearby enemies. Basically, the farther away you teleport towards the enemy, the less sound is made.

For example, teleporting 10 feet away behind an enemy will create less sound than teleporting 3 feet away from them. So it is usually ideal to teleport some distance away to avoid detection with sound, and then offend against the enemies with your controllers.

Assassins Creed
Assassin’s Creed Blackflag, picture; Ubisoft
Assassinations and battles in the game are what you would expect from an Assassin’s Creed VR title, where murder is the main way to defeat enemies. Your hidden leaves are extracted by holding down a button and flicking your wrist, which you can then use to stab your enemies. Guards appear to die in just a single blow when killed in this way, but will require more hits if warned.

Sword fighting is also included, but is pretty standard for a VR game where players can swing their swords to attack and defend. It can take four to six sword swings to kill an enemy, but it generally requires a blow to the head.

Lockpicking in the game seems to be a feature to extend the life of the missions, with some missions having several different options for locking chests and doors throughout the mission. The game was described as being almost like a mini-game in a way, but active choice of lockers and doors will lead you to rewards.

As mentioned earlier, Leap of Faith is also in the game, which according to sources is an excellent addition that any Assassin’s Creed fan will enjoy. Standing in a T-position and falling from a building into a stack of hay is apparently a really cool experience (just make sure you don’t fall on your face in real life).

Overall, Assassin’s Creed Nexus looks to be a really cool and immersive VR experience, and it’s not hard to see how the previously announced Splinter Cell VR game will also play because of the similarities between the two games.

After hearing descriptions of the game and seeing it for yourself, it’s not hard to see which direction Ubisoft could take the as yet unannounced Assassin’s Creed Infinity, first reported by Bloomberg. It is rumored that the title has several historical settings that appear to resemble something that Assassin’s Creed Nexus will play, but on a much smaller scale.

Assassin’s Creed VR and Splinter Cell VR were announced in September 2020, with both projects led by Ubisoft’s Red Storm Entertainment with support from Ubisoft Düsseldorf, Ubisoft Mumbai and Ubisoft Reflections.

Sources suggest that Assassin’s Creed Nexus is expected to be released within the next 12 months.