Square Enix’s decision to sell a host of franchises and studios to the Embracer Group has provided some interesting information, including the lifetime sale of the Tomb Raider franchise.
Following Embracer Group’s agreement to acquire Eidos Montreal, Square Enix Montreal and Crystal Dynamics from Square Enix, the company shared a timeline for the Tomb Raider franchise. According to the timeline, Tomb Raider has sold 88 million units since its inception in 1996, with 38 million of the lifetime sales coming from the Reboot Trilogy alone, which includes Tomb Raider (2013), Rise of the Tomb Raider and Shadow of the Tomb Raider.
In addition, the franchise saw more than 53 million paid mobile downloads from items like Lara Croft: Relic Run and Lara Croft: Go.
The timeline shows other Tomb Raider games like Lara Croft and the Guardian of Light and Lara Croft and Temple of Osiris spinoffs, as well as games before the 2013 reboot, including Tomb Raider: Legend, Tomb Raider: Anniversary and Tomb Raider: Underworld.
Crystal Dynamics study leader Scot Amos explains that the Tomb Raider brand is a strong brand, saying: “This is just watching the games. We still have a whole trans media world out there, known for movies, new comics coming, comics and watching beyond what the possibilities are for this franchise, I’m telling you that the best has not yet come. “
Last month, Crystal Dynamics announced that they are currently working on a new Tomb Raider game using Unreal Engine 5.
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George Yang is a freelance writer for IGN. You can follow him on Twitter @yinyangfooey